![]() Whenever a research finishes, three or more random cards are pulled from that deck and you can choose between them. The way research works is that you have a „deck“ of cards. In the engineering tree, if you can, research Destroyers and Star Holds once they become aviable to you. For now, concentrate on boosting your economy and research for the most part. Don’t worry too much about what you research for now, just pick whatever sounds useful to you. The three fields for research are society, physics and engineering with the green, blue and orange symbol respectively. If you click on that symbol, it will open the technology screen, where you can set a research you want to commit to. That means that currently, your researcher is not researching anything. Take note that sometimes the game will autopause for events.įirst, you have three yellow-orange tinted squares on the top left side of your screen with a blue nucleus, yellow cogwheel and green sphere symbol in them. Whenever something happens and you’re not entirely sure, what it is, make sure the game is paused so you can assess the situation and react. ![]() Keep it that way for now, the spacebar/pause-button is now your new best friend. Turn Xeno-Compatibility Off though, trust me.Īfter loading into the galaxy, the game will be Paused. You should use default settings for now and play on ensign. If you really cant decide, just pick a democracy for now.įor origin, for now, just pick the standard one „prosperous unification“ - it doesn’t do much aside from giving you four more pops that boost your economy.Īfter making all other (cosmetic) choices, you are now ready to start the game. Your governmental Form doesnt really matter for now, just pick what you feel like you want. If I were to have to choose, fanatic xenophile is a good choice for now.Ĭivics can be changed later for a cost, so just pick whatever sounds good to you now, I recommend at least taking Diplomatic Corps for more envoys. You can choose which one you want fanatic or if you want a third one on normal level. For our playstyle, I recommend unruly, slow learners, intelligent and very strong.įor ethics, I recommend a xenophile materialist. Traits are passive bonuses and mali you can take to engooden your empire. Most of the stuff is cosmetic in here, what affects your gameplay however is: origin, civics and ethics and traits of your race. You can do that when you press new game in the main menu and on the top left side you should see a button for that. Now then, before you even start the game, it’s highly recommended to create your own custom race. Keep in mind, however, that even the best setup may result in failure. This will be a slightly longer text that is supposed to explain to you the first few years of your empire, as well as give you an easy game start that will hopefully carry you all the way to the endgame. Don’t let all the RPers disturb you, it’s just a thing.
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